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The Big List: the Visual Arts in 2020
From the scandals, the censorships, the funding wins, gender re-balance, staff cuts, new museum openings, and the big exhibitions that…
22 ways to approach the end of year blues (from the archives)
The end of the year can bring mixed feelings for many people working across the arts. Madeleine Dore delves into…
RISE opens door to thriving future as more funding allocated in TAS and QLD
The drip-feeding of announcements continues this week, with Dark Mofo and La Boite Theatre Company being the latest recipients of…
On the Move: Latest sector appointments and departures
ACT Writers Centre appoints new CEO while National Film and Sound Archive of Australia’s CEO steps down, Chunky Move appoint…
Who made the FIVEX Billboard Art Prize cut?
From native bird calls to sonic visualisations of public space, the inaugural swag of finalists for the Fivex Art Prize…
Most popular career articles of 2020
From tips about writing quick response grants to our Artists Essentials Toolkit videos, this year’s most popular career advice articles…
Book Review: To Sleep in a Sea of Stars by Christopher Paolini
A sci-fi epic of technologies and cultures clashing across the stars.
Art schools: legacy in crisis
There’s a crisis playing out across our universities and, once again, art schools are buckling under their efforts to cut…
Vale 2020: Saluting those we lost this year
We salute the lives and careers of the artists, performers and patrons who took their final curtain call in 2020.
The surprising ways games challenge how people think about themselves and the world
Increasingly, console games help us question the ways we see, think or feel about the world, the game, even ourselves.