WALL, 2021 by Kojima Productions and The Mill. Image Miles Noel, courtesy WA Museum.
Tetsuya Mizuguchi is the internationally recognised games designer who brought a revolutionary concept to gaming at the turn of the new millennium with his creationRez. The game was a richly textured, drawing on theories of synesthesia to submerge players in layered sensorial landscapes, and in doing so, proved a landmark moment for the sector with its multi-layered, artistic approach.
But we have household names of film directors, artists and musicians, and considering the scale of the games industry, people don’t really know video game designers.
ArtsHub's Arts Feature Writer Jo Pickup is based in Perth. An arts writer and manager, she has worked as a journalist and broadcaster for media such as the ABC, RTRFM and The West Australian newspaper, contributing media content and commentary on art, culture and design. She has also worked for arts organisations such as Fremantle Arts Centre, STRUT dance, and the Aboriginal Arts Centre Hub of WA, as well as being a sessional arts lecturer at The Western Australian Academy of Performing Arts (WAAPA).