A wheelchair served as the backbone of Venessa Crane’s wearable work of art for SWAG. Image: Supplied.
Wearable art has existed for as long as humans have painted and feathered themselves, but in terms of buzz and awareness, it is sky-high on the agenda this year. Hand-crafted and personally expressive, wearable art is the term used for costumes and accessories made to be worn as “art” outside the limitations of commerce, fashion trends or utility.
It often begins with crafty dress-ups, hot glue guns, cosplay and camp aesthetics, but only the ignorant and snobbish would deny that wearable art can be both fun and serious.
Rochelle Siemienowicz is the ArtsHub Group's Education and Career Editor. She is a journalist for Screenhub and is a writer, film critic and cultural commentator with a PhD in Australian cinema. She was the co-host of Australia's longest-running film podcast 'Hell is for Hyphenates' and has written a memoir, Fallen, published by Affirm Press. Her second book, Double Happiness, a novel, will be published by Midnight Sun in 2024. Instagram: @Rochelle_Rochelle Twitter: @Milan2Pinsk