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Innovation and the art of collaboration
The digital space needs generalists and collaborators for innovative projects to succeed.
How virtual events and museums can be better
In the lockdown era, virtual galleries and exhibitions strive for true-to-life immersion, but they're missing one key element. The video…
The Joy Of Creating A Pandemic Art Island in Minecraft
People play Minecraft for all sorts of reasons. Hannah Jenkins uses it to recreate large scale, real-world artworks.
Robot art moves from cult to collections
While Squid Game and Ai-Da are trending, what's the state of robots in art? How is it impacting Australian galleries…
NFT rights for artists and buyers
Intrigued by NFTs? A legal expert unveils complexities surrounding ownership, copyright and NFT royalties.
How social media is changing the way we experience art
From watching the Arc de Triomphe get wrapped up on Snapchat, to learning art history on TikTok - social media…
Sustainable productions and ABC drama ‘Fires’: a case study
Tanzy Owen talks about her work as sustainability consultant on Fires, and the free resources available to all productions wanting…
New Mental Health First Aid training for the screen industry
A new screen industry program offers a lifeline for creatives struggling with mental health. Ben Steel says training for mental…
Are arts workers at risk in compulsory vax policies?
ArtsHub speaks with peak arts organisations about the new territory of vaccination policies, including potential legalities, insurance premiums, HR and…
Indigenous-led digital platform changing in-class learning ahead of national curriculum
How a small Indigenous community in the Pilbara is changing the way our kids learn, and is set to shape…