I did have one class on making a video game, but it was extremely basic. We didn’t learn much about the basics of game design, which is why I wouldn’t call that class a game design class so much. We made a roll-a-ball game where you moved the ball around a platform into the end zone, but I don’t think the class was a very good starting point.
Rochelle Siemienowicz is a Melbourne writer and editor. Her first book Fallen, a memoir was published in 2014 and her second, Double Happiness, a novel, in 2024. She has a PhD in Australian cinema and was previously a journalist at ScreenHub and ArtsHub. ou can find her on Instagram: @Rochelle_Rochelle or at Substack where she writes a fortnightly newsletter, The Fool and the Queen.