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Showing all Digital news in Features
Violence in Central Africa is so bound up with the minerals used in consumer tech, some call it the PlayStation War. Here are Sony, Nintendo, and Microsoft's annual reports on their conflict minerals supply chains.
Artists are hosting incredible digital events through Animal Crossing: New Horizons, in a time when COVID-19 made meeting in person impossible.
From Fargo to The Crown, The Queen's Gambit, an accessible Irish Film Festival and the puzzling new game Baba is You, here are our recommendations this month.
Videogames from developers big and small are beginning to explore the encroaching influence of neo-fascism.
A peace sign from Martin Luther King, Jr. becomes a rude gesture; dolphins swim in Venice’s Grand Canal; and crocodiles roam the streets of flooded Townsville – all manipulated images posted as truth.
The interactive medium can engage players in profound questions about grief, mortality, and what it means to move on.
From classic horror to familiar dystopias, these are the films and show that are scaring the office silly this Halloween.
Lorien Gugich will bring six years of partnered Twitch streaming, experience in production and community management, and a passion for inclusivity to the studio she's founding.
Players can kill, hunt or hurt animals in popular games ranging from Animal Crossing to Grand Theft Auto. The rise of this (increasingly realistic) trend in games, along with people’s tendency to go along with it, raises important questions.
At Games Connect Asia Pacific Conference, composer Meena Shamaly detailed his collaborative process of composing a score alongside First Nations musicians.
For the first time, Melbourne International Games Week has run completely online, and ACMI have stepped up to the plate with a downloadable showcase of personal games.
A sustainable Australian video game industry? Production rebates are a small, important step.
Using headset technology for the past decade, experimental media artist Jane Gauntlett shares her journey on fusing performance with technology to create n intimate experience about living with disability.
In two and a half years, Iris and Paul Anstey went from never having made a game, to having their dreamlike first title in PAX’s competitive indie showcase. How did they do it?
National Young Writers Festival is going online from 1-4 October, and their program delves deep into the possibilities that digital delivery offers.
For PAX online 2020, two reps from Film Vic sat down with devs from Untitled Goose Game, Frog Detective and Dead Static Drive to talk all things games funding.
We're spending more time than ever in front of screens and devices, so how do you wind back and stop comparing you life to others on social media?
The drone is transforming our lives much more than any other moving picture recording device, with heaven and hell on the same mount.
In this excerpt from her longer article, studio and creative director Lucy Morris details the emotional cost of launching Starcolt's debut game, Best Friend Forever.
Created with the support of the City of Melbourne’s COVID-19 Arts Grants, ‘Neon Cyborg Cat Club’ is not a game so much as it is an algorithmic music performance.
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