Why creatives have gone to games

Games used to be seen as the obsession of techies and nerds. How did they become the happening medium for creatives?
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Game is a loaded word. It conjures up associations with sport, with competition, with fun – all things which are argued as have nothing to do with art or creativity.

But these are superficial aspects of games. Digging deeper exposes the bones and gristle of conflict: rules, goals, mediated interactions, the ways groups or individuals respond to each other, and structures for risk and overcoming adversity. These are the pieces for the creation of unique art and experience.

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Paul Callaghan
About the Author
Paul Callaghan is a Melbourne based freelance writer and game developer and director of Freeplay 2012.