Course Details


Certificate III

Course Location


CQUniversity Australia

Certificate III in Visual Arts - CUA31115

Type of institution: University/Higher Education Institution
Level: Pre-degree
CRICOS: 00219C

This qualification reflects the role of individuals who are developing a range of visual art skills and who take responsibility for own outputs in work and learning. Practice at this level is underpinned by the application of introductory art theory and history.Licensing/Regulatory Information No licensing, legislative or certification requirements apply to this qualification at the time of publication.


  • 12 units: 4 core
  • 8 elective


  • Write content for a range of media
  • Participate in collaborative creative projects
  • Apply critical thinking techniques
  • Promote innovation in a team environment
  • Prepare materials to formulae
  • Operate application software packages
  • Operate manufacturing equipment
  • Produce calligraphy
  • Implement copyright arrangements
  • Produce digital images
  • Create 3D digital animations
  • Produce jewellery
  • Evaluate the nature of design in a specific industry context
  • Process greenware/green products
  • Write simple documents
  • Paint and fire glass
  • Operate manual glazing equipment
  • Work effectively in the creative arts industry
  • Develop drawing skills to communicate ideas
  • Explore the use of colour
  • Contribute to health and safety of self and others
  • Produce work that expresses own Aboriginal or Torres Strait Islander identity
  • Work effectively with diversity
  • Produce creative work
  • Develop and apply knowledge of Aboriginal or Torres Strait Islander cultural arts
  • Identify fibres and fabrics
  • Work effectively with others
  • Prepare stencils and screens for textile printing
  • Identify suitability for micro business
  • Participate in environmentally sustainable work practices
  • Plan a career in the creative arts industry
  • Author interactive sequences
  • Produce wood objects
  • Hand mould products
  • Analyse use of colour in textiles
  • Set up and prepare for production
  • Produce drawings
  • Produce sculpture
  • Produce glasswork
  • Prepare for production
  • Operate a firing kiln
  • Investigate micro business opportunities
  • Develop glassworking skills
  • Apply patterns and designs to glass
  • Explore and apply the creative design process to 2D forms
  • Source and apply design industry knowledge
  • Produce paintings
  • Finish products after firing
  • Undertake simple refractory design
  • Maintain business resources
  • Create 3D digital models
  • Produce computer-aided drawings
  • Select and prepare creative work for exhibition
  • Demonstrate basic knowledge of casting operations
  • Construct moulds for composite products
  • Develop patterns
  • Capture photographic images
  • Produce screen printed textiles
  • Apply manipulation techniques to create experimental textile samples
  • Prepare moulds for composites production
  • Organise personal work priorities and development
  • Process colour materials in a wet darkroom context
  • Organise and complete daily work activities
  • Analyse textile design influences
  • Create visual design components
  • Apply knowledge of history and theory to own arts practice
  • Produce ceramics
  • Operate a digital media technology package
  • Use wet darkroom techniques to produce monochrome photographs
  • Use advanced features of computer applications
  • Operate equipment to blend/mix materials
  • Maintain financial records
  • Develop and extend critical and creative thinking skills
  • Produce technical drawings
  • Source and apply information on the history and theory of design
  • Document the creative work progress
  • Produce and prepare photo images
  • Write simple stories
  • Interpret technical drawing
  • Hand lay up composites
  • Use business technology
  • Explore and apply the creative design process to 3D forms
  • Make scale models
  • Produce prints
  • Produce drawings to communicate ideas
  • Operate slip casting equipment
  • Prepare moulds and dies
  • Follow a design process
  • Make moulds for formed products
  • Form glass
  • Produce textile work
  • Produce video art
  • Plan work space